![creeper world 3 pac digitalis creeper world 3 pac digitalis](https://i.ytimg.com/vi/qGXgH6QtIHE/maxresdefault.jpg)
After more off-screen practice though, I believed I was prepared to get it done with that advantage. This is the point at which I surrendered to the fact that I wasn't going to be able to do this without pausing. I tried putting a second Node nearby but that is of no use because only one of them will feed into it at a time. Unfortunately I was never able to get more than 20 out of 25 activation packets before command is destroyed and leaves for orbit. This was my last outside-the-box idea get an Artifact of Odin and freeze nearby creeper for a while to get myself more time. Try as I might, I just couldn't get there - I couldn't build enough efficiently enough to make it happen. Turns out you need 8-10 of them, and enough reactors to supply them. Which still isn't enough - around 17:45 on the video if you want to see how that went.
![creeper world 3 pac digitalis creeper world 3 pac digitalis](https://i.ytimg.com/vi/UOZTVmbCf1w/hqdefault.jpg)
![creeper world 3 pac digitalis creeper world 3 pac digitalis](https://i.ytimg.com/vi/BMg1K9Yocvo/maxresdefault.jpg)
To make a long story not any longer than necessary, I eventually got it up to six of them. Three sets of two were dispatched easily enough, but a four-pack of Beams wasn't going to be able to handle this kind of volume. Once the spores started showing up a little after three minutes in, it was clear the startup wasn't fast enough. So I worked with this concept for a while. I'd managed to fairly consistently keep a second node around and get three reactors up right away with the drain operation while still building everything else that was required. This was the first point at which I actually started making progress.īy this point I'd realized I didn't need an early sniper the digitalis supercannon could keep the digitalis far enough way to form a small but useful cordon where the runners couldn't get close enough to stun me. That's the idea here, just build enough stuff to suck it dry, then have a few reactors up and a PZ ready once the nullifier fires. If I can't protect the siphons, I have to try and get what I can from them before they are destroyed. First try, doomed to hilarious failure, was to get a shield up to protect it for a bit. The only way to get more energy, and thus build more stuff, faster is to harvest one of these siphon clusters. but I need more than that for a viable strat. I did discover that a single Digitalis SuperCannon, set up on the resulting PZ, can keep the digitalis away. The thing about this Three Corners approach is that it does nothing to address the immediate problem - getting a defensible area up before being overrun. I gave this a shot as a test thing, to try to take out a couple more spore towers in other locations. This try was similar to the first two - a little better, but very little. Perhaps I could use that to my advantage. The spacing of structures is pretty much the same everywhere, but in the southeast here the digitalis only approaches from one direction - this is the end of the ribbon. I don't have the energy to support this many cannons, fewer of them won't hold back the digitalis is both directions, and it does nothing to address the flood of Creeper itself. This was the next plan, and it was no better. This attempt was going nowhere and getting there fast. I just barely got this Nullifier to fire and take down the nearby Spore Tower, but even I was clearly doomed. This is a whole 27 seconds into the mission. By the time my first Pulse Cannon pair was halfway built the creeper was already approaching. I tried the southwest first, I think because there's a little more ore around. Where do I start? It's clear there's nowhere that will be safe for long, but the corners of the map are the furthest from emitters. At first I just thought ok, there's some of everything obviously here, this doesn't look too ha. I was not amused.Ī flat plain with the occasional raised area around the perimeter, and also plateaus within the digitalis ribbon for various things.
![creeper world 3 pac digitalis creeper world 3 pac digitalis](https://i.ytimg.com/vi/X5GyEcS-X6k/hqdefault.jpg)
This level hates me so much, I lost my whole writeup when it was over halfway done. And this is definitely the better of the two for my money. Welcome to the second CW level - both in the Alpha Sector, the first one was Troublesome Trains - to get an asterisk (*) due to me not being able to beat it without pausing.